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32 Finalists Announced For IndieCade 2010

2010-09-02 18:00
Organizers for IndieCade, an annual international festival devoted to independent games, has revealed 32 finalists for its awards, including titles like Limbo and VVVVVV. Now in its fourth year, the IndieCade festival aims to provide exhibitions, conferences, and curated attractions that encourage, publicize, and cultivate, innovation and artistry in interactive media , as it strives to create a public perception of games as rich, diverse, artistic, and culturally significant. In this year s IndieCade awards. all finalists are eligible to for each of the 12 categories: Jury Award, Aesthetics, Fun/Compelling, Gameplay Innovation, Technical Innovation, World/Story, Vanguard, Sublime Experience, Wildcard, Documentary, Sound, The IndieCade 2010 Honorary Trailblazer Award for Lifetime Achievement. The 32 announced finalists -- including descriptions, links to developer/game sites, and countries of origin -- follow:1066 - The Game (Preloaded / Channel 4, United Kingdom): A historical game commissioned by Channel 4 (UK) to accompany its two part documentary series on the War of 1066 and the battle for Middle Earth. A simple, fun strategy game that leverages causal gameplay elements and beautiful design while providing its audience with interesting information and knowledge about the War of 1066. 1066 - The Game was created by Preloaded, the developers behind Super Me and other social change game projects. A Slow Year (Ian Bogost, USA): A Slow Year is a collection of four game poems for the Atari Video Computer System, one for each season, about the experience of observation and awareness. A Slow Year stakes out a deep and interesting design problem, searching for engaging and meaningful interactivity outside the traditional reaches of modern gameplay and typical genre design. Ian Bogot is a professor at Georgia Tech, and co-founder of Persuasive Games, creator of Airport Insecurity and a series of news games for the New York Times. Ian is also co-creator of IndieCade featured Cruel2BKind. A Slow Year was featured in the 2010в s Independent Game Festival (IGF) at the Game Developers Conference. Auditorium (Cipher Prime, USA): Auditorium is an audio puzzle game where you convert light into sound, creating an explosion of orchestral music. Its addictively simple mechanic consists of manipulating icons to deflect light into a target on each level to generate bursts of music. The game has a flexible design, allowing for a range of solutions to each puzzle. Available for PC and Mac, and now iPhone, Auditorium was created by Philadelphia-based Cipher Prime. B.U.T.T.O.N. (Brutally Unfair Tactics Totally OK Now) (Copenhagen Game Collective, Denmark): B.U.T.T.O.N. is a four-player, one-button party game played with Xbox controllers on the PC. The game has a WarioWare style mechanic consisting of short mini games in which players must stand back and rush the controllers to press the right button, although which button that is not always clear! Created by Copenh...
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